STEP 8: We want to play against the computer, so it needs to make a choice too. We'll generate a random number and then use conditionals to choose rock, paper, or scissors based on that random number!
- Click LOGIC, then and drag Random Integer to the bottom of your program.
- Change the second integer in .randint() from 10 to 3. This sets the range of numbers to choose from.
Our game has three options, so we'll have the computer choose a number between 1 and 3.
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